
Paul Koenig's Market Garden
Arnhem Bridge
A board game by Paul Koenig
2 2
50 minutes Low
Hexagon Grid, Chit-Pull System
Wargame, World War II
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Friends and Communities with Paul Koenig's Market Garden
Description
Picture yourself in the thick of WWII’s most daring airborne operation, but with just two players and a game that you can learn in a few minutes. Paul Koenig’s Market Garden: Arnhem Bridge drops you onto a hex‑grid battlefield where you pull chits to reveal hidden enemy moves, making every turn feel like a tense cat‑and‑mouse chase. You’ll be scrambling to seize the bridge while your opponent tries to block you, all within a brisk 50‑minute showdown. The simple rules let you jump right into the drama, yet the hidden‑movement system keeps you guessing until the last piece falls. It’s a compact wargame that packs the tension of the real market‑garden raid into a fast, tactical duel—perfect for a rainy night or a quick competitive fix.
