Board game, Red Lanterns

Red Lanterns


  A board game by Grant Rodiek

 2-4 Players   20-30 minutes   Unknown 

  Deck, Bag, and Pool Building, Set Collection

  Card Game, Post-Napoleonic, Spies/Secret Agents

  View onBoardGameGeek

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Description

Red Lanterns whisks you and up to three friends into the smoky alleys of post‑Napoleonic intrigue, where every turn feels like a covert rendezvous. In just a quick 20‑to‑30 minutes you’ll be shuffling decks, dumping tokens from a bag, and curating a secret pool of cards that scream “spy craft” as you chase the perfect sets. Designer Grant Rodiek kept the rulebook slim enough to read in a coffee break, but the gameplay is anything but shallow—each set you collect unlocks hidden moves, and the ever‑shifting pool means no two games ever play alike. Perfect for a breezy evening or a competitive lunch break, Red Lanterns blends the thrill of secret agents with the satisfying crunch of set‑collection, all wrapped in a sleek, easy‑to‑learn package that keeps everyone guessing until the very last lantern goes out.