Board game, Samurai: Warfare in 16th Century Japan

Samurai

Warfare in 16th Century Japan


  A board game by Mark Herman, Richard H. Berg

 2 Players   180 minutes   Medium 

  Dice Rolling, Grid Movement, Simulation, Hexagon Grid, Line of Sight

  Medieval, Renaissance, Wargame

  View onBoardGameGeek

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Description

Samurai is a game of medieval Japanese warfare, where two players take on the roles of rival daimyos, vying for control of the country. With a playtime of 180 minutes, this game is designed for those familiar with board games, and its normal complexity rules make it easy to learn. The game mechanics, including dice rolling, grid movement, and line of sight, simulate the clan-oriented levels of leadership and simplified shock and fire mechanics of 16th century Japanese warfare. The game covers major battles of the Sengoku Jidai, including Okehazama, Anegawa, and Sekigahara, and features famous leaders like Obu Nobunaga and Tokugawa Ieyasu. Players use individual samurai to challenge opponents and collect severed heads, adding a unique twist to the gameplay. With its exotic and visually stunning setting, Samurai is an engaging and immersive game that will transport players back in time to feudal Japan.

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