
Saving Angels
A board game by Matt W White
1 - 2 Players 60 - 120 minutes Unknown
Area-Impulse, Dice Rolling, Scenario / Mission / Campaign Game, Solo / Solitaire Game
Print & Play, Wargame, World War II
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Description
Saving Angels tosses you into the smoky skies of World II where you command a tiny squad of daring pilots trying to rescue downed airmen before the enemy gets them. Designed by Matt W White and released in 2026, the game is a breezy 60‑120‑minute showdown for one or two players that anyone can pick up in a few minutes – the rules are so simple you’ll be rolling dice and moving units before the coffee even cools. The Area‑Impulse system makes each turn feel like a quick burst of action, and you can dive into stand‑alone scenarios, string together a campaign, or go solo for a gritty rescue mission. Best of all, it’s a print‑and‑play wargame, so you can print the sheets, fold the map, and start saving angels right away.
