
Sinners
A board game by Arif Nezih Savi
2-5 2-5
45-60 minutes Low
Hand Management, Set Collection, Take That
Card Game, Civilization, Novel-based, Print & Play, Religious
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Friends and Communities with Sinners
Description
Sinners whips you into a cheeky clash of holy‑and‑heretical ambitions where you’re juggling a hand of scandalous cards, hunting for the perfect combos, and occasionally smacking your rivals with a well‑timed “take‑that” move. Designed by Arif Nezih Savi and launched in 2019, this card‑driven showdown works for 2‑5 players and slips into a single sitting of about 45‑60 minutes—perfect for a game night that wants a bit of drama without the rule‑book marathon. The mechanics are dead simple: draw, decide which sins to collect, play them to boost your budding civilization, and don’t be surprised when a fellow sinner throws a holy wrath your way. Because the rules are easy to pick up, the real fun is in the bluffing, the sneaky set collections, and the occasional back‑stabbing (or back‑blessing) that keeps everyone on edge. What makes Sinners stand out is its blend of tongue‑in‑cheek religious flair with a novel‑based narrative that feels like you’re flipping through an ancient, gossip‑filled manuscript. Even though it’s a print‑and‑play friendly title, the artwork and theme give it the heft of a fully‑produced card game. You’ll find yourself laughing at the absurdity of trying to out‑sin your opponents while simultaneously building a mini‑civilization of your own—complete with miracles, curses, and enough “take‑that” moments to keep the table buzzing. If you love quick‑to‑learn games that reward clever hand management, love collecting sets, and don’t mind a little divine mischief, Sinners is the perfect pick‑up for your next gathering.
