Board game, Six

Six


  A board game by Steffen Mühlhäuser

  No text on components is needed during play.

 2-4 Players   20 minutes   Low 

  Team-Based Game, Pattern Building, Tile Placement, Hexagon Grid

  Abstract Strategy

  View onBoardGameGeek

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Description

Six is a clever abstract strategy game that's easy to learn but challenging to master. Designed by Alex Weldon and first published in 2003, it's a game that's been delighting players for years. In Six, 2 to 4 players take turns placing colored hexagonal tiles, trying to create one of three winning shapes - a triangle, hexagon, or line - using six of their tiles. As players place their tiles, they need to think strategically about how to block their opponents while building their own winning shape. With no necessary in-game text, language is no barrier to playing Six. The game is quick, with a playtime of just 20 minutes, making it perfect for a fun and fast-paced game night with friends. With its simple rules and deep strategy, Six is a game that will keep you coming back for more.

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