
Six
A board game by Steffen Mühlhäuser
No text on components is needed during play.
2-4 Players 20 minutes Low
Team-Based Game, Pattern Building, Tile Placement, Hexagon Grid
Abstract Strategy
View onBoardGameGeek
Friends and Communities with Six
Description
Six is a clever abstract strategy game that's easy to learn but challenging to master. Designed by Alex Weldon and first published in 2003, it's a game that's been delighting players for years. In Six, 2 to 4 players take turns placing colored hexagonal tiles, trying to create one of three winning shapes - a triangle, hexagon, or line - using six of their tiles. As players place their tiles, they need to think strategically about how to block their opponents while building their own winning shape. With no necessary in-game text, language is no barrier to playing Six. The game is quick, with a playtime of just 20 minutes, making it perfect for a fun and fast-paced game night with friends. With its simple rules and deep strategy, Six is a game that will keep you coming back for more.
