
Sorcerer
The Game of Magical Conflict
A board game by Redmond A. Simonsen
1-6 Players 60 minutes Medium
Action Points, Grid Movement, Simulation, Hexagon Grid, Rock-Paper-Scissors
Fantasy, Wargame
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Description
Sorcerer: The Game of Magical Conflict is a classic fantasy wargame that's been casting a spell on players since 1975. Designed by Redmond A. Simonsen, this game is all about magical mayhem, where 1 to 6 players can duke it out in a battle of wits and sorcery. With a playtime of just 60 minutes, you can expect a thrilling experience that's easy to learn, even for those familiar with board games. The game mechanics are clever, combining action points, grid movement, and a hexagon grid, with a dash of rock-paper-scissors thrown in for good measure. As you navigate the grid, you'll need to outmaneuver your opponents and outcast their spells to emerge victorious. With its unique blend of strategy and fantasy, Sorcerer is a game that will transport you to a world of magical conflict, where only the most skilled sorcerer will reign supreme.
