
Take a Number
A board game by Stephen Sniderman
1-4 Players 60 minutes Unknown
No associated mechanics.
Abstract Strategy, Maze, Puzzle, Math
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Description
In Take a Number, you'll embark on a thrilling adventure that combines abstract strategy, maze navigation, and puzzle-solving, all with a mathematical twist. Designed by Stephen Sniderman and first published in 2006, this game is perfect for 1 to 4 players looking for a challenge that's easy to learn but hard to master. Despite its simplicity, the gameplay is engaging and fun, making it a great option for players of all skill levels. With a playtime of around 60 minutes, you'll have plenty of time to dive into the world of Take a Number and test your problem-solving skills. As you navigate through the game, you'll need to think strategically and make calculated moves to outmaneuver your opponents, making it a great choice for fans of abstract strategy and puzzle games.
