Board game, Tempestia

Tempestia


  A board game by Sébastien Dujardin, Xavier Georges

 1 - 4 Players   30 - 90 minutes   Medium 

  Action Queue, Automatic Resource Growth, End Game Bonuses, Modular Board, Turn Order: Progressive

  Aviation / Flight, Science Fiction, Travel

  View on BoardGameGeek

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Description

Tempestia whisks you and up to three friends (or just yourself) into a sleek, sci‑fi sky where you’re piloting modular air‑ships across a constantly shifting map of floating islands and storm‑riddled routes. The game’s core loop feels like a high‑octane traffic jam in the clouds: you queue up actions, watch resources grow automatically, and race to lock down the best routes before the progressive turn order pushes you into the next wave of turbulence. With each flight you earn sweet end‑game bonuses that make you rethink every detour, and the modular board means no two sessions ever look the same. Designed by Sébastien Dujardin and Xavier Georges, Tempestia blends the thrill of aviation with the wonder of interstellar travel, all wrapped in rules that any board‑game veteran can pick up in a few minutes. In 30 to 90 minutes you’ll be soaring, swapping, and scrambling for sky‑high supremacy—perfect for a quick escape or a longer, strategic showdown.