Board game, The 7th Continent: What Goes Up, Must Come Down

The 7th Continent

What Goes Up, Must Come Down


  An expansion by Ludovic Roudy, Bruno Sautter

1-4 1-2 1-2

 5-1000 minutes   Medium 

  Cooperative Game, Modular Board, Solo / Solitaire Game, Scenario / Mission / Campaign Game, Storytelling, Bias

  Card Game, Adventure, Exploration

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Description

Get ready for a thrilling adventure with The 7th Continent: What Goes Up, Must Come Down, an expansion that brings fresh excitement to the classic game. Designed for 1 to 4 players, this game offers a unique experience with two new curses to uncover, each with its own distinct gameplay elements. Whether you're a seasoned explorer or new to the continent, you'll find yourself immersed in a world of discovery and danger. In this expansion, you'll embark on perilous journeys, such as navigating a hot air balloon in "A Prison of Clouds" or delving deep into the earth in "The Veins of the Earth". With its modular board and storytelling mechanics, the game promises a high level of replayability, making it suitable for players who enjoy cooperative games and solo adventures. With playtime ranging from 5 to 1000 minutes, you can dive into the world of The 7th Continent for a quick escape or a lengthy expedition.

Expansion for

The 7th Continent
The 7th Continent

  1-4 / 1-2 Players

 5-1000 minutes

 Medium 

The 7th Continent: Classic Edition
The 7th Continent

Classic Edition

  1-4 / 1-3 Players

 5-1000 minutes

 Medium 

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