
The Hackers Guild
A board game by Raymond Northcott
2-4 Players 60-90 minutes Unknown
Variable Player Powers, Push Your Luck, Cooperative Game, Dice Rolling
Science Fiction
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Description
In the not-too-distant future, the world is on the brink of disaster as a powerful corporation, Monolith Global Inc, seeks to control the government with robots. A small group of rebels, known as the Hackers Guild, must band together to stop this sinister plot. As a member of the guild, you'll work with your fellow hackers to infiltrate the company's network and prevent a robotic takeover. In this cooperative game, 2-4 players will roll dice, acquire hacking tools, and utilize variable player powers to outsmart the Network Administrator AI and complete their mission. With simple rules and a playtime of 60-90 minutes, The Hackers Guild is an exciting challenge that requires teamwork and strategy to succeed. Will you join the fight against Monolith Global Inc and save humanity from slavery, or will the machines prevail?
