
Thurn and Taxis
A board game by Andreas Seyfarth, Karen Seyfarth
2-4 2-4 3-4
60 minutes Low
No text on components is needed during play.
Hand Management, Set Collection, Card Drafting, Network and Route Building
Transportation, Post-Napoleonic
Friends and Communities with Thurn and Taxis
Description
In Thurn and Taxis, 2 to 4 players build post office routes across Bavaria, collecting bonus points along the way. The game is easy to learn, and a typical playtime is about 60 minutes. Players create routes by drawing city cards and connecting them to form a path, with each route requiring at least three cities. The goal is to build efficient routes, collect bonuses, and acquire higher-value carriages. As players build their routes, they must carefully plan their next move, adding at least one city to their route each turn to avoid losing it. The game ends when a player exhausts their post offices or acquires a high-value carriage, and the player with the most points wins. With its unique blend of hand management, network building, and set collection, Thurn and Taxis offers an engaging and challenging experience that's fun to play and replay.
