
Tin Goose
A board game by Matt Calkins
3-5 Players 90-150 minutes Medium
Network and Route Building, Auction/Bidding, Point to Point Movement
Economic, Aviation / Flight
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Description
Tin Goose is a game about building an airline empire from the ground up, set in the early years of commercial air travel. Players start with a regional operation and a "tin goose," the Ford Trimotor, and work to expand their routes and improve their planes over time. As the game progresses, planes become safer and more fuel efficient, but the stakes of disaster also get higher, with the threat of crashes, strikes, and oil shocks looming large. With a playtime of 90 to 150 minutes, Tin Goose is a game of strategy and planning, where players must balance greed and fear to come out on top. Designed by Matt Calkins, the game features a unique blend of auction, network building, and point to point movement mechanics, making it a fun and challenging experience for 3 to 5 players.
