
Tiny Towns
A board game by Peter McPherson
A moderate amount of text on components is needed during play.
1 - 6 Players 45 - 60 minutes Low
Variable Player Powers, Square Grid, Variable Set-up, Pattern Building, End Game Bonuses, Solo / Solitaire Game, Player Elimination, Turn Order: Progressive, Follow, Variable Phase Order, Grid Coverage
City Building, Animals, Abstract Strategy, Puzzle
Friends and Communities with Tiny Towns
Description
In Tiny Towns, you're the mayor of a tiny town hidden away in the forest, where smaller creatures have built a civilization. With scarce resources, you'll need to cleverly plan and construct a thriving town, making the most of every building material that comes your way. Your town is represented by a 4x4 grid, where you'll place resource cubes in specific layouts to build structures that score victory points in unique ways. The game is easy to learn, but challenging to master, and can be played with 1 to 6 players in about 45 to 60 minutes. As you build, be careful not to let your town fill up with wasted resources, or you'll lose points. The player with the most victory points at the end wins, making Tiny Towns a fun and strategic game of city building and puzzle solving.
