Board game, Tunisia II

Tunisia II


  A board game by Dean Essig

 1-2 Players   120-3000 minutes   High 

  Dice Rolling, Simulation, Hexagon Grid, Zone of Control

  Wargame, World War II

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Description

Tunisia II is a challenging wargame that drops you into the midst of World War II, where you'll navigate the complexities of battle as either a solo player or with a friend. Designed by Dean Essig and John Kisner, this 2016 game is not for the faint of heart, with rules that take some time to learn, but the payoff is worth it. With a playtime that can range from a couple of hours to a whopping 50 hours, you'll be fully immersed in the action, using dice rolling, simulation, and zone of control mechanics to outmaneuver your opponent on a hexagon grid. As you delve into the world of Tunisia II, you'll experience the thrill of battle and the satisfaction of strategic planning, making this game a must-play for fans of World War II wargames and tactical challenges.

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