
Undo
Blood in the Gutter
A board game by Michael Palm, Lukas Zach
2-6 Players 45-90 minutes Simple
Cooperative Game, Storytelling, Deduction
Card Game, Deduction, Adventure, Murder/Mystery
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Friends and Communities with Undo
Description
In UNDO: Blood in the Gutter, you and your friends play as fate weavers, traveling through time to prevent a sudden death. The game takes you back to Chicago in 1929, where a young man lies dead in a dirty alley, his tailcoat riddled with bullet holes. As you jump through time, you'll uncover a touching story of poverty, grief, and family, and try to give the victim a future. With simple rules that can be explained quickly, 2 to 6 players can join in on the fun, working together to assemble the story piece by piece. Each time jump gives you a new choice, but be warned: not every change is for the better. With a playtime of 45 to 90 minutes, you'll be fully immersed in the world of UNDO: Blood in the Gutter, using your deductive skills and cooperative gameplay to try and undo the fate that's been sealed.
