
Viticulture
A board game by Jamey Stegmaier, Alan Stone
A moderate amount of text on components is needed during play.
2 - 6 Players 90 minutes Medium
Hand Management, Contracts, Race, Worker Placement, Income, Turn Order: Progressive
Economic, Farming
Friends and Communities with Viticulture
Description
In Viticulture, players take on the role of vineyard owners in rustic Tuscany, aiming to turn their meager inheritance into a thriving winery. With a few plots of land, an old crushpad, and three workers, they must strategically allocate their workers throughout the year to tend to their vineyard. Each season brings different tasks, and competition for these tasks can be fierce, with the first worker to arrive often gaining an advantage. As visitors arrive at the vineyard, players can enlist their help in exchange for hospitality, using these brief visits to expand their vineyard, plant new vines, and fulfill wine orders. With careful management of workers and visitors, players can build structures, grow their business, and work towards the ultimate goal of running the most successful winery in Tuscany, all within a engaging 90-minute gameplay experience.
