
War to End Wars
A board game by Roger Sandell, John Brinley, John Lambshead
2 Players 240 minutes Low
Cooperative Game, Dice Rolling, Grid Movement, Simulation, Hexagon Grid, Paper-and-Pencil
Wargame, Industry / Manufacturing, World War I
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Description
War to End Wars is a strategic level board game that simulates the entirety of World War I, covering all three fronts from the Western Front to Russia, the Mediterranean, and beyond. Designed by Roger Sandell and John Brinley, this cooperative game is easy to learn and can be played with 2 to 3 players, making it a great option for those who enjoy teamwork and strategy. With a playtime of 240 minutes, players will be fully immersed in the game, navigating the complexities of war and working together to achieve their goals. The game features a range of mechanics, including dice rolling, hexagon grid movement, and paper-and-pencil record keeping, which adds to the sense of realism and simulation. Players will need to manage resources, make tactical decisions, and balance morale and production to succeed. The game's map sheet covers a vast area, including the Caucasus, Turkey, Persia, and Egypt, and the counters are color-coded to represent different countries and units. With its detailed rules and optional rules for added complexity, War to End Wars is a game that will appeal to fans of wargames and strategy games alike, offering a challenging and engaging experience that simulates one of the most significant conflicts in history.
