Board game, Warmachine: High Command

Warmachine

High Command


  A board game by David Carl

 2-4 Players   60 minutes   Low 

  Hand Management, Sudden Death Ending, Deck Construction, Race, Deck, Bag, and Pool Building, Delayed Purchase, End Game Bonuses, Income, Events, Market, Force Commitment, King of the Hill, Multi-Use Cards

  Card Game, Fantasy

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Description

In the world of Warmachine: High Command, the battle for western Immoren is raging, and you're invited to join the fight. This deck-building card game is all about strategy and cunning, as you lead your forces to victory or suffer the agony of defeat. With easy-to-learn rules, you can dive right into the action, leveraging your resources and rallying your armies to dominate your foes. As a 2-4 player game, Warmachine: High Command is perfect for a fun night in with friends, and with a playtime of just 60 minutes, you can fit in a battle or two without committing to a whole evening. Designed by David Carl and first published in 2013, this game has been thrilling players for years, and with its expandable gameplay, you can keep the excitement going with additional sets like Colossal Warfare and The Big Guns.

Expansions

Warmachine: High Command – The Big Guns
Warmachine

High Command – The Big Guns

  2-4 Players

 0 minutes

 Medium 

Warmachine: High Command – Colossal Warfare
Warmachine

High Command – Colossal Warfare

  2-4 Players

 0 minutes

 Low 

Warmachine: High Command – Invasion of Sul
Warmachine

High Command – Invasion of Sul

  2-4 Players

 0 minutes

 Low 

Warmachine: High Command – Into the Breach
Warmachine

High Command – Into the Breach

  2-4 Players

 0 minutes

 Medium 

Warmachine: High Command – Heroes & Legends
Warmachine

High Command – Heroes & Legends

  2-4 Players

 0 minutes

 Medium 

Compatible With

Hordes: High Command
Hordes

High Command

  2-4 Players

 60-90 minutes

 Medium 

Warmachine: High Command – Faith & Fortune
Warmachine

High Command – Faith & Fortune

  2-4 Players

 45 minutes

 Low 

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