
Witchcraft!
A board game by David Thompson, Trevor Benjamin, Roger Tankersley
1 Players 20-40 minutes Low
Hand Management, Card Drafting, Card Play Conflict Resolution, Deck, Bag, and Pool Building, Solo / Solitaire Game, Scenario / Mission / Campaign Game
Card Game
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Friends and Communities with Witchcraft!
Description
In the village of Wildegrens, darkness is looming and the villagers are in danger. Crops are failing, animals are dying, and people are disappearing. As the leader of a coven of witches, you must use your magical powers to defeat the challenges and monsters that threaten the village. But be careful, as using magic can reveal your true nature to the villagers and put you in danger of being imprisoned for witchcraft. In Witchcraft, you'll assemble a coven of witches and complete missions to prove that your magic is not evil. With a unique deck-building mechanism and 56 possible combinations of challenges and monsters, each game is different. You'll have to persuade the jurors that you're protecting the village, and if you fail, evil will overcome you and the village. With a playtime of 20 to 40 minutes, Witchcraft is a fast-paced and exciting solo game that's easy to learn and fun to play.
