
Yunnan
A board game by Aaron Haag
No text on components is needed during play.
2-5 Players 90 minutes Medium
Area Movement, Network and Route Building, Worker Placement, Auction/Bidding, Constrained Bidding, Auction: Fixed Placement
Ancient, Economic, Transportation
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Friends and Communities with Yunnan
Description
In the game of Yunnan, players take on the role of tea dynasties, competing to establish a dominant trading network along the ancient Tea-Horse Road. This route, which spans over a thousand years, connects the jungles of Yunnan to the steppes of Sichuan and the peaks of the Himalaya, all the way to faraway Tibet. To succeed, players must train new traders, acquire better horses, and secure border passes to reach the farthest provinces. With a mix of area movement, auctioning, and worker placement, Yunnan offers a tactical development game that keeps players engaged at all times. Building bridges, trading posts, and a prestigious tea house can give players an edge over their opponents, while navigating social influence and province inspectors adds a layer of complexity. With no elements of chance, only the most strategic player will win, making Yunnan a great fit for those who enjoy games that require calculation and swift reaction to others' actions.
