Board game, 7 Wonders Duel

7 Wonders Duel


A game by Antoine Bauza, Bruno Cathala

2 Players30 minutesLow

End Game Bonuses, Income, Layering, Melding and Splaying, Modular Board, Multi-Use Cards, Once-Per-Game Abilities, Card Drafting, Score-and-Reset Game, Set Collection, Sudden Death Ending, Tags, Tech Trees / Tech Tracks, Track Movement, Tug of War, Variable Player Powers, Variable Set-up, Victory Points as a Resource

Ancient, Card Game, City Building, Civilization, Economic

Source - BoardGameGeek

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Description

In 7 Wonders Duel, you'll embark on a thrilling adventure to build a civilization and complete wonders, all in just 30 minutes. This game is designed for two players, and its easy-to-learn rules make it accessible to everyone. You'll acquire cards that provide resources, advance your military or scientific development, and construct wonders to gain special abilities. The game is all about timing, as you'll need to strategically take cards from a display of face-down and face-up cards to outmaneuver your opponent. You can win the game in one of three ways: by advancing your military marker to your opponent's capital, achieving scientific dominance by collecting six different scientific symbols, or earning the most points at the end of the game. With its unique blend of card drafting, resource management, and strategic planning, 7 Wonders Duel offers a fun and challenging experience for players of all skill levels.

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