
Nemesis
Story Dice Expansion – Intruder
A game by Adam Kwapiński
1 - 5 Players 90 - 180 minutes Unknown
Cooperative Game, Dice Rolling, Hidden Roles, Modular Board, Player Elimination, Semi-Cooperative Game, Traitor Game, Variable Player Powers
Adventure, Horror, Science Fiction
Description
Get ready to shake things up in your next game of Nemesis or Nemesis Lockdown with the Nemesis Story Dice Expansion – Intruder. This exciting new expansion is designed for 1 to 5 players and can be explained quickly, thanks to its simple rules, so you can dive right into the action. With playtime ranging from 90 to 180 minutes, you'll have plenty of time to immerse yourself in the horror and science fiction world of Nemesis, but be warned: the game can be unpredictable, and player elimination is a real possibility. The Intruder expansion adds a thrilling challenge to every roll, offering a risk-reward element that will keep you on the edge of your seat. The Intruder Noise Die and Intruder Combat Die introduce a small bonus, but also come with a greater chance of negative results, making every decision a tense one. Designed by Adam Kwapiński and published in 2024, this expansion is the perfect way to breathe new life into your Nemesis games. Whether you're a fan of cooperative gameplay, hidden roles, or modular boards, the Nemesis Story Dice Expansion – Intruder has something for everyone. As a semi-cooperative game with traitor elements, Nemesis is already full of surprises, but the Intruder expansion takes things to the next level. With variable player powers and a modular board, every game is unique, and the addition of the Intruder dice expands the possibilities even further. So why not up the ante and add an extra layer of excitement to your next game? The Nemesis Story Dice Expansion – Intruder is the perfect way to do just that, and with its high-quality resin dice, you'll feel like you're getting a premium gaming experience.
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