
Call to Adventure
Kickstarter Exclusive Card Pack
A game by Johnny O'Neal, Christopher O'Neal
1 - 4 Players 30 - 60 minutes Unknown
Deck, Bag, and Pool Building, Dice Rolling, Set Collection, Storytelling
Card Game, Dice, Fantasy, Novel-based
Description
If you're a fan of the Call to Adventure series, you're in for a treat with the Kickstarter Exclusive Card Pack. This special set of six cards was originally available to backers of the Call to Adventure Kickstarter, and later as part of the Call to Adventure: Epic Origins campaign, where it was known as the Forgotten Feats pack. The pack includes three hero cards and three antihero cards, each with unique abilities that can help you navigate the game's challenges. With the ability to gain bonuses to attempt different paths, such as Triumph, Nature, Justice, and more, these cards can be a game-changer in your quest for victory. The gameplay is designed for 1 to 4 players, and with a playtime of just 30 to 60 minutes, it's easy to fit in a session whenever you want. The rules are simple and can be explained quickly, making it accessible to new players, but the game still offers depth and complexity thanks to its deck, bag, and pool building mechanics, as well as dice rolling and set collection elements. The storytelling aspect of the game also adds a rich layer of immersion, as you guide your hero or antihero through a fantasy world inspired by novels. Whether you're playing with friends or solo, the Call to Adventure: Kickstarter Exclusive Card Pack is a great way to add some fresh excitement to your game nights. The designers, Johnny O'Neal and Christopher O'Neal, have crafted a unique and engaging experience that's perfect for fans of card games, dice games, and fantasy adventures. The Kickstarter Exclusive Card Pack is an expansion to the base game, Call to Adventure, as well as Call To Adventure: Epic Origins, so you'll need one of these games to play. But with its easy-to-learn rules and quick playtime, it's easy to jump in and start exploring the world of Call to Adventure. So why not give it a try and discover the thrill of guiding your hero or antihero through a world of triumph and tragedy?
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