Board game, 7 Ages

7 Ages


  A board game by Harry Rowland

  A large amount of text on components is needed during play.

 2-7 Players   480 minutes   High 

  Hand Management, Variable Player Powers, Area Movement, Card Play Conflict Resolution, Take That, Variable Set-up, Simulation, Income, Trading, Movement Points, Events, Tech Trees / Tech Tracks, Force Commitment, Zone of Control, Multi-Use Cards, Tags

  Ancient, Civilization, Medieval, Renaissance, Wargame, Age of Reason, Napoleonic, Modern Warfare, Pike and Shot

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Description

In 7 Ages, you'll guide your empires through the annals of history, from 4000 BC to 2000 AD, making key decisions that will determine the fate of the world. As the head of one or more dynasties, you'll aim to accumulate glory points by driving historical, scientific, religious, and cultural advances, all while increasing your empires' health, wealth, and prestige. With a complex web of gameplay mechanics, including area movement, card play, and conflict resolution, 7 Ages challenges you to navigate the rise and fall of civilizations across the millennia. You'll need to strategically manage your resources, make tactical decisions about which actions to take, and balance the interests of multiple empires. With a playtime of up to 480 minutes, 7 Ages is a deeply immersive experience that will keep you engaged for hours, as you compete to emerge victorious and shape the course of history.

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