Board game, 7 Wonders Duel

7 Wonders Duel


  A board game by Bruno Cathala, Antoine Bauza

  No text on components is needed during play.

 2 Players   30 minutes   Low 

  Set Collection, Card Drafting, Sudden Death Ending, Tug of War, Modular Board, Variable Set-up, End Game Bonuses, Income, Once-Per-Game Abilities, Tech Trees / Tech Tracks, Track Movement, Score-and-Reset Game, Melding and Splaying, Multi-Use Cards, Tags

  Ancient, Card Game, City Building, Civilization, Economic

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Description

In 7 Wonders Duel, you'll embark on a thrilling adventure to build a civilization and complete wonders, all in just 30 minutes. This game is designed for two players, and its easy-to-learn rules make it accessible to everyone. You'll acquire cards that provide resources, advance your military or scientific development, and construct wonders to gain special abilities. The game is all about timing, as you'll need to strategically take cards from a display of face-down and face-up cards to outmaneuver your opponent. You can win the game in one of three ways: by advancing your military marker to your opponent's capital, achieving scientific dominance by collecting six different scientific symbols, or earning the most points at the end of the game. With its unique blend of card drafting, resource management, and strategic planning, 7 Wonders Duel offers a fun and challenging experience for players of all skill levels.

Expansions

7 Wonders Duel: Pantheon
7 Wonders Duel

Pantheon

  2 Players

 30 minutes

 Low 

7 Wonders Duel: Agora
7 Wonders Duel

Agora

  2 Players

 30 minutes

 Medium 

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