
Nothing Personal
Young Turks Expansion
A game by Stephen Avery, Tom Vasel
3 - 5 Players 120 minutes Low
Area Majority / Influence, Campaign / Battle Card Driven, Dice Rolling
Mafia, Negotiation
Description
Get ready to take your Nothing Personal experience to the next level with the Young Turks Expansion. Released in 2013, this exciting addition introduces 54 new gangsters, each with their own unique abilities and stats, across three extra card sets: Historical, Game Designers, and Expansion. These fresh faces bring even more depth and variety to the game, allowing you to explore new strategies and alliances. Whether you're a seasoned player or just starting out, the easy-to-learn rules make it simple to dive in and start negotiating, battling, and rolling dice with your friends. With the Young Turks Expansion, you'll be able to assemble a diverse and formidable crew, leveraging the distinct strengths of each gangster to outmaneuver your opponents. As you navigate the complex web of mafia politics, you'll need to use your wits to build alliances, settle scores, and emerge victorious. Designed by Stephen Avery and Tom Vasel, this expansion seamlessly integrates with the base game, Nothing Personal, to create a richer and more dynamic experience. Gather your friends - up to five players can join in on the fun - and get ready for a thrilling 120-minute ride of area majority, influence, and campaign-driven gameplay. As you delve into the world of Nothing Personal with the Young Turks Expansion, you'll discover a game that's all about negotiation, strategy, and a little bit of luck. With dice rolling and campaign-driven mechanics, no two games will ever be the same. Will you emerge as the dominant force, or will your opponents outsmart you? There's only one way to find out. Gather your crew, roll the dice, and get ready to experience the ultimate mafia showdown with the Young Turks Expansion.
Friends and Places with Nothing Personal
Expansion for
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