
Beyond the Gates of Antares
A game by Rick Priestley
2 - 6 Players 90 - 180 minutes Medium
Action Points, Chit-Pull System, Dice Rolling, Line of Sight, Measurement Movement, Scenario / Mission / Campaign Game, Simulation, Variable Phase Order, Variable Player Powers
Book, Miniatures, Science Fiction, Wargame
Description
Beyond the Gates of Antares is a thrilling science fiction wargame that drops you into a universe where humanity has evolved into diverse species, each with their own unique abilities and strengths. The game is set in a future where technology and human knowledge have merged, creating a world of advanced warfare with fighting machines, vehicles, and point-defence weaponry. Designed by Rick Priestley, this game offers a fresh take on tabletop wargaming, with a fluid combat status system and interleaved turn sequence that allows for continuous play and simultaneous action. With a playtime of 90 to 180 minutes, Beyond the Gates of Antares is perfect for 2 to 6 players looking for a challenging and immersive experience. The game's normal complexity makes it easy for experienced board game players to learn, and its scalable design means you can engage in battles of any size, from small skirmishes to large-scale conflicts. The game's mechanics, including action points, dice rolling, and variable phase order, create a dynamic and realistic gameplay experience. As you play, you'll become part of a dynamic gaming universe that evolves over time, with opportunities to participate in the development of the game and its universe through the Backer Development Program. Whether you're a fan of science fiction, wargames, or just looking for a new challenge, Beyond the Gates of Antares is an exciting and engaging game that's sure to deliver hours of entertainment.
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