
Enemy in Sight
A game by Neal Schlaffer
2 - 8 Players 120 minutes Low
Dice Rolling, Hand Management, Take That
Age of Reason, American Revolutionary War, Card Game, Napoleonic, Nautical, Wargame
Description
Enemy in Sight is a classic card wargame that's been thrilling players since 1988. Designed by Neal Schlaffer, this fast-paced game is easy to learn and plays out over about 120 minutes with 2 to 8 players. Each player starts with a fleet of six ships and six cards, and as ships are destroyed, hand size dwindles, adding an extra layer of strategy to the game. The game is full of surprises, thanks to its unique mechanics, including dice rolling and hand management. One of the most exciting features is the "walking disasters" - red cards that move around the table from player to player until resolved, keeping everyone on their toes. With its mix of strategy and luck of the draw, Enemy in Sight is a fun and unpredictable ride that's perfect for fans of nautical and wargames, particularly those set in the Age of Reason or Napoleonic era.
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