
Aces High
A game by Jim Hind
1 - 2 Players 30 minutes Medium
Action Queue, Dice Rolling, Grid Movement, Hexagon Grid, Simulation, Simultaneous Action Selection
Aviation / Flight, Wargame, World War I
Description
Aces High is a classic board game that drops you right into the cockpit of a World War I aircraft, where your skills are put to the test against your opponent. With a playtime of just 30 minutes, this game is perfect for a quick but intense dogfight. Designed by Jim Hind and first published in 1980, Aces High has a normal level of complexity, making it easy for board game enthusiasts to learn and jump into the action. The game features a range of mechanics, including action queues, dice rolling, and grid movement on a hexagon grid, which all combine to create a thrilling simulation of aerial combat. As you take to the skies, you'll have access to data on 72 different types of aircraft, each with its own unique characteristics, such as speed, flying qualities, and armament. The game also includes rules for various missions, from photo-reconnaissance to balloon busting and bombing, as well as realistic touches like stalls, spins, and anti-aircraft fire. One of the most interesting features of Aces High is the rule for ace pilots, who can withhold movement points to react to their opponent's actions, giving them a strategic edge in the skies. With its unique blend of strategy and simulation, Aces High is a must-play for fans of aviation and wargames, and its short playtime makes it easy to fit in a game or two.
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