Board game, Street Masters: Aftershock – Stretch Goals

Street Masters

Aftershock – Stretch Goals


A game by Adam Sadler, Brady Sadler

1 - 4 Players45 - 120 minutesUnknown

Cooperative Game, Dice Rolling, Grid Movement, Hand Management

Adventure, Card Game, Dice, Fantasy, Fighting, Miniatures, Video Game Theme

Source - BoardGameGeek

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Description

Get ready to take your Street Masters experience to the next level with the Aftershock Stretch Goals expansion. This exciting addition to the base game brings a whole new level of adventure and competition to the table, with 56 unlocked stretch goals from the original campaign. With new fighters and their respective miniatures, as well as card decks, you'll have even more options to customize your gameplay and take on your opponents in fresh and exciting ways. Whether you're playing solo or with up to three friends, you'll be on the edge of your seat as you navigate the grid, manage your hand, and roll the dice to determine your fate. The best part is that you don't need to be a seasoned gamer to jump into the action - the rules are simple and can be explained quickly, making it easy for new players to join in on the fun. With a playtime of 45 to 120 minutes, you can fit in a thrilling session whenever you want, and the cooperative gameplay means you can work together with your friends to take on the challenges of the game. Designed by Adam and Brady Sadler, Street Masters: Aftershock Stretch Goals is the perfect expansion for fans of adventure, fantasy, and fighting games, and is sure to bring a new level of excitement to your gaming sessions.

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