
Big Deal
A game by Tzvika Harpaz, Gal Zuckerman, Yoel Rotem, Roy Wagner
2 - 6 Players 120 minutes Medium
Auction/Bidding, Stock Holding
Economic
Description
Big Deal is a game of high-stakes corporate business deals where players take on the role of big investors, wheeling and dealing with millions and billions of dollars. The game is designed for 2 to 6 players and typically takes around 120 minutes to play, making it a substantial and engaging experience. With normal complexity rules, familiar board game players will have no issue learning and diving into the world of Big Deal. Published in 2001 by designers Tzvika Harpaz, Yoel Rotem, Roy Wagner, and Gal Zuckerman, this economic game revolves around auction and stock holding mechanics. As players acquire shares in companies and resources, they must strategically form companies, manage their assets, and navigate the cutthroat world of hostile takeovers. The game's pricing mechanism adds an extra layer of complexity, as each purchase and sale affects the market value. With the option to sell companies at a premium, split them up for double income, or engage in intense bidding wars, players must carefully balance their risks and rewards. The sudden death variable finish adds an extra layer of tension, as assets plummet in value and players must scramble to realize their assets before it's too late. This makes for a thrilling and unpredictable experience, where judgment and strategy are put to the test.
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