
October War
Doctrine and Tactics in the Yom Kippur Conflict, 1973
A game by Irad B. Hardy
2 Players 120 - 600 minutes Medium
Dice Rolling, Events, Grid Movement, Hexagon Grid, Line of Sight, Movement Points, Scenario / Mission / Campaign Game, Simulation
Modern Warfare, Wargame, Party Game
Description
The October War: Doctrine and Tactics in the Yom Kippur Conflict, 1973 is a tactical simulation of combat in the Middle East during one of the most pivotal moments in modern history. Designed by Irad B. Hardy and first published in 1977, this game drops you into the midst of the 1973 Yom Kippur War, where you'll take on the role of a military commander, guiding your forces through the desert landscapes of the Middle East. With a playtime of 120 to 600 minutes, you can expect a deeply immersive experience that will challenge your strategic thinking and keep you on the edge of your seat. As you navigate the game's hexagon grid, you'll need to master a range of mechanics, including dice rolling, events, and line of sight, all of which combine to create a rich and realistic simulation of modern warfare. The game includes eight scenarios and two campaign games, each with its own unique victory conditions, so you'll need to adapt your tactics to succeed. Whether you're fighting to capture a key hill or racking up victory points, the game's complexity is engaging but not overwhelming, making it accessible to anyone familiar with board games. With its unique blend of strategy and simulation, the October War is a must-play for fans of wargames and modern warfare.
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