
San Gimignano
A game by Duilio Carpitella
2 - 4 Players 50 - 55 minutes Low
Enclosure, Modular Board
Abstract Strategy
Description
San Gimignano is a game of strategic tile placement and colorful marker management, designed by Duilio Carpitella and published in 2002. In this abstract strategy game, 2 to 4 players take turns adding large hex tiles to the modular board, ensuring that no two adjacent tiles have the same color. As the board grows, players claim colored spots on the tiles by placing markers, with up to two markers allowed per space. The goal is to create sets of four adjacent markers, each on a different color, which allows you to place a tower and block off that spot from further marker connections. The game requires careful planning, as the placement of tiles and markers can either open up new opportunities or limit your future growth. With a playtime of just 50 to 55 minutes, San Gimignano is a quick and engaging game that's easy to learn but challenging to master. The rules are simple, but the gameplay is complex and nuanced, making it a great choice for fans of abstract strategy games. As players compete to place the most towers, the game builds towards a thrilling conclusion, with the winner being the player who successfully places the most towers on the board. With its unique mechanics and colorful gameplay, San Gimignano is a game that's sure to delight players of all ages.
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