Board game, Bushido: Der Weg des Kriegers

Bushido

Der Weg des Kriegers


A game by Michael Nietzer, Oliver Wolf

3 - 5 Players90 minutesHigh

Hand Management, Modular Board, Rock-Paper-Scissors, Role Playing, Simultaneous Action Selection, Turn Order: Progressive, Turn Order: Role Order, Variable Player Powers

Bluffing, Fighting, Medieval, Political

Source - BoardGameGeek

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Description

In Bushido: Der Weg des Kriegers, players take on the roles of Daimyo, feudal lords in medieval Japan, competing to become the next shogun of the empire. The goal is to earn enough honor, which can be achieved by holding provinces, winning battles, or transforming Samurai-Honor into Daimyo-Honor through a tea ceremony. The game is all about resource management and conflict, but winning isn't just about conquering the most areas. The game's turn mechanism is cleverly devised, with different offices assigned to players depending on the number of players. These offices, such as Daimyo, Samurai, Bushi, and Sensei, create a complex web of interactions and dependencies, making the game highly interactive and social. Battles are resolved through a rock-paper-scissors system, and players must negotiate and strategize with each other to achieve their goals. With its unique blend of role-playing, bluffing, and fighting, Bushido: Der Weg des Kriegers offers a thrilling experience for 3 to 5 players.

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