Board game, Call to Adventure: The Name of the Wind

Call to Adventure

The Name of the Wind


A game by Chris O'Neal, Johnny O'Neal

2 - 4 Players30 - 60 minutesLow

Deck, Bag, and Pool Building, Dice Rolling, Set Collection, Storytelling

Card Game, Dice, Fantasy, Novel-based

Source - BoardGameGeek

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Description

Call to Adventure: The Name of the Wind is an exciting expansion that brings a new level of depth to the base game. With its easy-to-learn rules, 2 to 4 players can dive into a world of fantasy and adventure, exploring the realm of The Kingkiller Chronicle by Patrick Rothfuss. This 75-card expansion adds new challenges, destinies, and unique mechanisms that will keep you engaged for 30 to 60 minutes of playtime. As you roll dice, collect sets, and build your deck, bag, and pool, you'll be immersed in a rich storytelling experience. With new cards and mechanics to discover, you'll need to strategize and make tactical decisions to succeed. Whether you're a fan of the novel or just looking for a new adventure, Call to Adventure: The Name of the Wind is a great addition to your gaming collection, offering a fun and thrilling experience for players of all skill levels.

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