
Cthulhu Wars
Ramsey Campbell Horrors Pack 2
A game by Sandy Petersen
2 - 4 Players 90 - 120 minutes High
Action Points, Area Movement, Dice Rolling, Variable Player Powers
Horror, Miniatures
Description
Get ready to unleash a new wave of terror in your games of Cthulhu Wars with the Ramsey Campbell Horrors Pack 2. This expansion pack brings two neutral Great Old Ones, Daoloth and Y'Golonac, and three twisted Satyr monsters to the table, all inspired by the dark imagination of Ramsey Campbell. These new additions can be introduced into any game, and players can seize control of them using Doom points, adding a fresh layer of strategy and horror to the gameplay. With these new figures, you'll have even more options to wreak havoc on your opponents and dominate the board. The game itself is designed for 2 to 4 players, and each playthrough can last around 90 to 120 minutes, giving you plenty of time to immerse yourself in the world of Cthulhu Wars. While the game rules may take some time to learn, the payoff is well worth it - with action points, area movement, dice rolling, and variable player powers, there's a lot of depth and complexity to explore. As an expansion for the base game, the Ramsey Campbell Horrors Pack 2 is perfect for fans of the series looking to shake things up and try something new. And with the expert design of Sandy Petersen behind it, you can be sure that this pack will deliver a thrilling and unsettling experience. In Cthulhu Wars, players take on the roles of powerful factions vying for control of a world on the brink of madness. With the addition of the Ramsey Campbell Horrors Pack 2, you'll have even more tools at your disposal to spread darkness and destruction. The Satyr monsters, for example, are twisted humans who have been corrupted by their contact with the Outside, making them formidable and unpredictable opponents. Meanwhile, the Great Old Ones Daoloth and Y'Golonac bring their own unique brand of cosmic horror to the table, waiting to be unleashed by the player who can claim them first. Will you be the one to harness their power and bring about a new era of terror, or will your opponents outmaneuver you and claim the horrors for themselves?
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