
Shinjuku
A game by Immanuel Casto, Gary Kacmarcik, Gary Kacmarcik
2 - 4 Players 60 minutes Medium
Hand Management, Network and Route Building, Pick-up and Deliver, Point to Point Movement
Economic, Trains, Transportation
Description
In Shinjuku, you're building a shopping and rail empire in Tokyo, connecting stores with rail lines to create the most successful conglomerate. Every turn, new customers arrive, looking to buy one of four goods, and you choose two actions to take, such as building a store, expanding your rail, or moving customers along the rail to make a sale. With a hand of location cards, you'll need to manage your resources carefully to make the most of your turns. As you build and upgrade your stores, you'll have more opportunities to make matches and acquire sets of customers. The game ends when the last customer has been placed, and the player with the most sets wins. With its blend of strategic network-building and pick-up-and-deliver gameplay, Shinjuku is a fun and challenging experience for 2 to 4 players that can be learned and played in about 60 minutes.
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