
Warmachine
High Command – The Big Guns
A game by David Carl
2 - 4 Players 0 minutes Medium
Deck, Bag, and Pool Building
Card Game
Description
Get ready to take your Warmachine: High Command experience to the next level with The Big Guns, the thrilling expansion that's all about bringing new firepower to the table. Designed by David Carl, this 2013 release is perfect for fans of the original game, adding a fresh layer of strategy and depth to your Cygnar, Khador, Protectorate of Menoth, and Cryx decks. With 5 copies each of 16 different cards, plus 4 additional warcaster cards, you'll have a whole new range of options to bolster your armies and outmaneuver your opponents. As a card game expansion, The Big Guns seamlessly integrates with the core set, introducing new deck, bag, and pool building mechanics that will keep you on your toes. The rules are relatively straightforward, so if you're familiar with board games, you should have no trouble picking up the basics. The real fun starts when you begin to master the new strategies and combinations that The Big Guns has to offer. Whether you're playing with 2 to 4 players, you can expect a lively and dynamic experience that's full of surprises and challenges. Just remember, you'll need the Warmachine: High Command core set to get started, but trust us, it's worth it. The Big Guns is all about giving you more options, more flexibility, and more opportunities to showcase your tactical genius. With its normal complexity level, this expansion is perfect for players who are looking to upgrade their gameplay experience without getting bogged down in overly complicated rules. So why not give it a try and discover a whole new world of Warmachine: High Command possibilities? The Big Guns is waiting for you, so gather your friends, get ready for battle, and take your game to new heights.
Friends and Places with Warmachine
Expansion for
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