
Terra Mystica
A game by Jens Drögemüller, Helge Ostertag
2 - 5 Players 60 - 150 minutes High
Chaining, End Game Bonuses, Hexagon Grid, Income, Increase Value of Unchosen Resources, Network and Route Building, Tech Trees / Tech Tracks, Turn Order: Pass Order, Variable Player Powers, Variable Set-up, Victory Points as a Resource
Civilization, Economic, Fantasy, Territory Building
Description
In the world of Terra Mystica, 14 unique groups vie for dominance across seven distinct landscapes. Each group is tied to its native environment and must terraform neighboring lands to expand and grow, all while competing with other groups for resources and space. With no luck involved, this game rewards strategic planning and clever decision-making. As one of the 14 groups, you'll need to develop your skills, build structures, and progress through four religious cults to achieve victory. With a range of buildings to construct, from dwellings to temples, and the ability to upgrade and unlock special abilities, the game offers depth and complexity. With playtime ranging from 60 to 150 minutes, Terra Mystica is a game that challenges players to balance expansion with strategic planning, making it a engaging experience for 2 to 5 players.
Friends and Places with Terra Mystica
Expansions

Terra Mystica
Fire & Ice
2 - 5 Players
100 minutes
High

Terra Mystica
Merchants of the Seas
2 - 5 Players
60 - 120 minutes
High

Terra Mystica
4 Town Tiles
2 - 5 Players
100 minutes
Medium

Terra Mystica
Mini expansion
2 - 5 Players
60 - 150 minutes
High

Terra Mystica
Automa Solo Box
1 - 2 Players
0 minutes
High

Terra Mystica
Shipping Value promo card
2 - 5 Players
100 minutes
Medium

Terra Mystica
Fan Factions
0 Players
0 minutes
High
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