Board game, Folklore: The Affliction

Folklore

The Affliction


A game by Stephen Gibson, Nick Blain, Will Donovan

1 - 5 Players90 - 120 minutesHigh

Action Points, Cooperative Game, Dice Rolling, Events, Grid Movement, Modular Board, Narrative Choice / Paragraph, Role Playing, Scenario / Mission / Campaign Game, Solo / Solitaire Game, Storytelling, Variable Player Powers

Adventure, Exploration, Fantasy, Horror, Miniatures

Source - BoardGameGeek

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Description

Folklore: The Affliction is a cooperative board game where 1 to 5 players embark on an epic adventure to save the land from evil forces. The game is all about immersive storytelling, strategic combat, and character development, with a unique twist - when your character dies, you get to play on as their ghost, with ethereal powers to strike down your foes from beyond the grave. In this 90 to 120 minute game, you'll travel the land, entering dark locations and engaging in miniature-based dungeon crawls. With customizable characters and abilities, you'll conquer supernatural afflictions and uncover deeper storylines as you progress. The game's complexity and variety of mechanics, including action points, dice rolling, and narrative choices, ensure a thrilling experience. Will you be a survivor or fall to the forces of darkness, only to rise again as a ghost and continue the fight?

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