
No Middle Ground
The Golan Heights 1973
A game by Paul Rohrbaugh
1 - 2 Players 60 - 240 minutes Medium
Chit-Pull System, Hexagon Grid
Modern Warfare, Wargame
Description
No Middle Ground: The Golan Heights 1973 is a gripping board game that drops you into the midst of the 1973 Arab-Israeli Conflict, specifically the intense battles on the northern front. Designed by Paul Rohrbaugh, this game is perfect for 1 to 2 players who are looking for a challenge that will keep them engaged for anywhere from 60 to 240 minutes. With its normal complexity level, fans of board games will have no trouble diving in and learning the rules. The game's chit-pull system and hexagon grid mechanics work together to recreate the chaos and uncertainty of war, making each playthrough unique and thrilling. As you play through one of the three scenarios or the Grand Campaign game, you'll be immersed in the conflict, using combined-arms tactics, artillery barrages, and airborne assaults to outmaneuver your opponent. The game's attention to detail is impressive, with a large 22" by 34" map and full-color counters representing brigades and battalions from the Syrian and Israeli forces. Air units add an extra layer of strategy, as you'll need to navigate the dangers of enemy air defenses to gain the upper hand. With its rich historical context and engaging gameplay, No Middle Ground: The Golan Heights 1973 is a must-play for fans of modern warfare and wargames.
Friends and Places with No Middle Ground
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