
Wolves of Mercia
A game by John Leo
5 - 16 Players 45 minutes Medium
Traitor Game, Variable Phase Order, Variable Player Powers
Card Game, Deduction, Fantasy, Medieval
Description
In the dark fantasy village of Mercia, deception and strategy reign supreme. Wolves of Mercia is a game where 5 to 16 players must navigate their unique abilities to fulfill their own hidden agendas, whether that's torching the village or tracking down the werewolf. With a playtime of just 45 minutes, this game is perfect for a group of friends looking for a thrilling experience. Each player has a secret to keep and a destiny to claim, making for a thrilling game of deduction and fantasy. The game's variable phase order and player powers add to the excitement, as players take on roles like Knight, Inquisitor, and Bishop to outmaneuver each other. With its normal complexity level, Wolves of Mercia is easy to learn for fans of board games, and its replayability ensures a unique experience every time.
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