
Granada
A game by Dirk Henn
2 - 6 Players 45 - 60 minutes Low
Commodity Speculation, Set Collection, Tile Placement
City Building, Renaissance
Description
Granada is a city building game where players develop the city of Granada next to the Sierra Nevada, aiming to earn the most victory points. The game is easy to learn, with simple rules, and can be played by 2 to 6 players in 45 to 60 minutes. Players buy building tiles to construct the city, with the twist that building values are dynamic and determined by the count of each type of building in all players' cities. The game features two-sided tiles, new building types, and moats instead of walls, making it a more challenging and advanced version of its predecessor, Alhambra. With no ties and a unique scoring system, players must strategically buy and place tiles to outscore their opponents. The game's dynamic building values and moat system add a new layer of complexity, making Granada a fun and engaging experience for players looking for a challenge.
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