
Capture
A Medieval Wargame
A game by Andrew Hunzicker
2 Players 30 - 120 minutes Low
Dice Rolling, Pick-up and Deliver, Roll / Spin and Move, Take That
Action / Dexterity, Dice, Medieval
Description
Capture: A Medieval Wargame is a thrilling game of strategy and skill where two players go head-to-head in a battle to capture the enemy's crown. Designed by Andrew Hunzicker, this game has been years in the making, and its unique blend of dice rolling, card play, and dexterity challenges makes it a must-play for gamers of all ages. Players take turns rolling dice to move their knights and soldiers into enemy territory, trying to outmaneuver their opponent and snatch the coveted crown. But it's not just about getting to the crown - you'll also need to protect your own and make a daring escape back to your home territory. What really sets Capture apart is the addition of catapults, which allow players to launch boulders at their opponent's forces, adding a whole new level of excitement and unpredictability to the game. With its easy-to-learn rules and playtime of 30 to 120 minutes, Capture is the perfect game for a fun and action-packed evening with friends or family. Whether you're a seasoned gamer or just looking for a fun and challenging experience, Capture: A Medieval Wargame is sure to deliver, with its unique blend of strategy, skill, and a little bit of luck.
Friends and Places with Capture
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