
Won by the Sword
A game by Ben Hull
2 Players 360 minutes Medium
Campaign / Battle Card Driven, Dice Rolling, Minimap Resolution, Point to Point Movement
Pike and Shot, Wargame
Description
Won by the Sword is a game of operational warfare set in 17th Century Southern Germany, where two players take on the roles of military commanders navigating the complexities of the Thirty Years War. The game is designed by Ben Hull and is the first installment in his Great Campaigns of the Thirty Years War series, published in 2014. With a playtime of 360 minutes, players can expect an immersive and challenging experience that requires strategic thinking and tactical maneuvering. The game's mechanics, including campaign and battle card-driven gameplay, dice rolling, and point-to-point movement, all contribute to a sense of uncertainty and excitement, as players must adapt to changing circumstances and make difficult decisions about how to manage their campaigns. As players maneuver their armies across the map, they must balance the need to control key territories and resources with the risk of over-extending their forces and leaving themselves vulnerable to counter-attacks. The game's design emphasizes the importance of clever maneuvering and strategic decision-making, rather than complex rules or memorization. With its normal complexity level, Won by the Sword is accessible to players familiar with board games, and its focus on campaign management and tactical decision-making makes it a great choice for fans of wargames and historical simulations. Whether you're a seasoned gamer or just looking for a new challenge, Won by the Sword offers a unique and engaging gaming experience that will keep you on the edge of your seat.
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