
Coffee House
A game by Masaki Suga (須賀 正樹)
3 - 4 Players 45 - 60 minutes Unknown
Push Your Luck
Age of Reason, Card Game
Description
In the vibrant world of 17th-century London, coffee houses were the hub of social activity, where people gathered to share news and ideas. In Coffee House, you'll step into the shoes of a newspaper publisher, navigating this dynamic landscape to establish yourself as the most reputable newspaper in town. With a simple set of rules that can be explained quickly, you'll be competing with 2 to 3 other players to gather the most valuable news at various coffee houses and publish papers that will captivate the public's interest. As you make your way through the game, you'll need to balance your pursuit of knowledge with the thrill of taking risks, using the push your luck mechanic to gather the most sought-after news. With each publication, you'll aim to cover topics that are reaching the peak of public interest, from science and art to politics and culture. By staying on top of these trends, you'll gain fame and recognition, and the player who best navigates this world of news and ideas will emerge victorious. The game's relatively short playtime of 45 to 60 minutes makes it an ideal choice for a fun and engaging evening with friends. Designed by Masaki Suga, Coffee House offers a unique blend of strategy and luck, as you weigh the risks and rewards of pursuing different news stories. With its simple rules and intuitive gameplay, it's easy to dive into the world of 17th-century London and experience the thrill of being a newspaper publisher. As you compete to establish your reputation as the most esteemed newspaper in town, you'll find yourself drawn into a world of intellectual curiosity and social intrigue, where the right news story can make all the difference.
Friends and Places with Coffee House
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