
GoCaine
A game by Richard Nguyen-Marshall
2 - 6 Players 120 - 240 minutes Medium
Alliances, Area Majority / Influence, Area Movement, Movement Points, Network and Route Building, Player Elimination, Zone of Control
Abstract Strategy, Economic, Mafia, Mature / Adult, Territory Building
Description
GoCaine is a multiplayer strategy board game where 2 to 6 players compete to build the most lucrative cocaine trafficking network. The game combines area control mechanics with logistical and economic efficiency, requiring players to deploy security cells to gain control of territory, build smuggling pipeline infrastructure, and buy political influence to protect their shipments. Players must balance their actions, choosing to buy or build, transport product, or sell product, all while navigating the risk of interdiction operations and disrupting their opponents' supply lines. Alliances can be formed and broken, adding a social dynamic to the game. The first player to reach $1 billion wins, typically within 30 to 40 turns. With its unique blend of strategic skill and economic engine-building, GoCaine is a game of abstract strategy and territory building that challenges players to outmaneuver their opponents and come out on top.
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