
Medieval
A game by Richard H. Berg, Blackwell Hird, Ralph Shelton
1 - 6 Players 90 - 180 minutes Low
Area Majority / Influence, Dice Rolling, Hand Management, Simulation, Solo / Solitaire Game
Medieval, Negotiation, Political, Territory Building, Wargame
Description
In Medieval, you'll embark on a thrilling journey through the Middle Ages, navigating the intricate web of politics, war, and strategy to emerge as the dominant force in Europe, the East, and North Africa. As the head of a powerful cabal, you'll need to master the art of influence, using a combination of cunning, negotiation, and outright conquest to spread your reach and control the provinces that will bring you wealth and power. With easy-to-learn rules, you'll be able to dive right into the action, using dice rolling, hand management, and area majority mechanics to outmaneuver your opponents and drive back the ever-present threat of the Mongol hordes. As you play, you'll collect income, launch attacks, and make strategic decisions to acquire more provinces and expand your influence. The game is designed for 1 to 6 players, and with a playtime of 90 to 180 minutes, you'll have plenty of time to immerse yourself in the medieval world and explore the intricacies of the game. Whether you're playing solo or with a group of friends, Medieval offers a unique and engaging experience that's full of challenges and opportunities for strategic brilliance. With its rich theme, engaging mechanics, and high replayability, Medieval is a game that's sure to captivate fans of territory building, negotiation, and wargames, and leave you eager to return to the medieval world again and again.
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