
Springsign
A game by Andy Mangham
1 - 6 Players 60 - 120 minutes Low
Catch the Leader, Income, Market, Negotiation, Ownership, Role Playing, Semi-Cooperative Game, Solo / Solitaire Game, Turn Order: Pass Order, Variable Player Powers, Variable Set-up, Victory Points as a Resource
Adventure, American West, Animals, Card Game, City Building, Fantasy, Negotiation
Description
In Springsign, you're an influential town councilor in a growing frontier settlement, aiming to become the new mayor by garnering the most votes. The game is easy to learn, but don't be fooled - it's full of depth and complexity, with each player having a unique playstyle thanks to the deeply-asymmetric player boards. As you develop the town, you'll need to construct new buildings, manage resources, and negotiate with other players, all while trying to outmaneuver them to get ahead. With the ability to play solo or with up to 5 friends, Springsign offers a fun and dynamic experience that can be enjoyed by anyone. As you navigate the town's interactive economy, you'll need to time your actions perfectly to maximize your popularity and snag invaluable votes from your opponents. The game's innovative mechanics, such as the catch the leader and negotiation elements, ensure that each turn is tense and memorable. With a playtime of 60 to 120 minutes, Springsign is a great way to spend an evening with friends or family, and its variable setup and semi-cooperative gameplay mean that no two games are ever the same. Will you do what's right for Springsign, or will you push your way into office by any means necessary? In this exciting game, the choice is yours, and the goal is to win the election and become the new mayor of Springsign.
Friends and Places with Springsign
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